

You're a microsurgeon, and your patient is in critical condition! First you need to examine the patient's medical chart to find out what's wrong, and which conditions are the most critical. Now to save the patient, you control a robot probe which can be used to administer aspirin, antiseptic, or ultrasonics to clear up the problem. You should clear up the most critical conditions first, then move on to the less serious areas to ensure your patient survives. Your probe should navigate through the veins, arteries, and lymph; if you guide the probe outside these areas, it's movement will slow down and swarms of white blood cells will attack it, depleting the limited energy supply. There are 197 different patients you need to help, each with different ailments. Microsurgeon was among 240 video games selected to be included in "The Art of Video Games" exhibit at the Smithsonian Institution in 2012.
A tanker carrying hazardous material was damaged during an accident, allowing the gas inside to escape. Those exposed to the fumes begin to suffer a range of immune disorders, such as rampant bacterial infections, rapidly growing tumors, and widespread tar deposits in the lungs. Patients are being rushed to Xenon Medical Center for emergency microsurgery before their conditions become fatal; the player assumes the role of a member of the surgical staff.

Shooter / Simulator / Strategy / Action / Science fiction
Elite is a space trading video game, written and developed by David Braben and Ian Bell and originally published by Acornsoft for the BBC Micro and Acorn Electron computers in September 1984. Elite's open-ended game model, and revolutionary 3D graphics led to it being ported to virtually every contemporary home computer system, and earned it a place as a classic and a genre maker in gaming history. The game's title derives from one of the player's goals of raising their combat rating to the exalted heights of "Elite". Elite was one of the first home computer games to use wire-frame 3D graphics with hidden line removal. It added graphics and twitch gameplay aspects to the genre established by the 1974 game Star Trader. Another novelty was the inclusion of The Dark Wheel, a novella by Robert Holdstock which gave players insight into the moral and legal codes to which they might aspire.

Shooter / Simulator / Action / Science fiction
Armored Core is a mecha video game released in 1997, the first in the Armored Core series. It is an action game played from third-person perspective.

Shooter / Simulator / Action / Science fiction
Maneuver your humanoid through the electrified mazes of robot filled rooms. You many kill off the first group of robots but initial success does not mean survival...future groups begin firing at your! Added danger lurks when Evil Otto enters. He can jump the maze walls and squash you if you linger too long!

Shooter / Simulator / Action / Science fiction
Welcome to Descent - 30 levels of the most mind-bending, stomach-churning action game ever. Featuring true 3-Dimensional worlds with light source shading, texture mapping, 3-D morphing, directional sound effects and sizzling music, this is technology taken to the limit.You begin deep below the surface of Lunar Base I where an unknown alien race has taken over the chasm of the Post-Terran Mining Corporation. Lunge straight down mine shafts, twist around never-ending tunnels and fight your way past robotic menaces in an environment that's truly 360° 3-D... move up, move down, shoot everything everywhere. Hang onto your senses (and your lunch) as you drop straight down mine shafts on a ride that'll leave you spinning.And what's the good of losing your mind if you can't share the experience with your friends? Descent invites you and your buddies to dive into the action together with head-to-head combat and cooperative two-player modem and eight-player network support.

Shooter / Simulator / Adventure / Action / Science fiction
The main game takes place in a first-person view inside the complex. Trams connect the maze-like living areas to a handful of manned turrets outside. You must shuttle between shooting down waves of fighters in the turrets, and scouring the base levels for card keys during the down time. A third consideration is the "Virtual Operating System" controlling all major base functions. You use this interface to repair damage from attacks, monitor intruders, and place robot sentries to guard key passages. As you find more access keys, you can increase the software's efficiency to the point that you can command turrets remotely, or set them to auto-attack with a high degree of success. As defending the base becomes more automated and efficient, you have more time to search the levels for keys. Your ultimate goal is to find the clearance to self-destruct the base, defend your escape shuttle, and get out alive.

Shooter / Simulator / Action / Science fiction
Starglider is a 3D video game released in 1986 by Rainbird. It was developed by Argonaut Software, led by programmer Jez San. The game was inspired by Jez San's love of the 1983 Atari coin-op Star Wars. It was followed in 1988 by a sequel, Starglider 2.

Shooter / Action / Science fiction
Rex Ronan: Experimental Surgeon is an edutainment game that highlights the effects of smoking on the human body. Each stage, in which a miniaturized Rex Ronan moves through the body of smoke company sales rep Jake Westboro, features numerous facts about tobacco smoke inhalation.

Shooter / Role-playing (RPG) / Simulator / Action / Science fiction
Kidou Senshi Gundam Part 2: Tobe! Gundam (機動戦士ガンダム PART 2 翔べ!ガンダム "Mobile Suit Gundam Part 2: Fly! Gundam") is an adventure/shooter/RPG from 1984, based on the Mobile Suit Gundam anime series. It anticipated several gameplay elements later found in FPS, TPS and action RPG games.