

Developed by MicroProse Software, Inc..
Simulator / Strategy / Tactical / Fantasy / Historical
Red Storm Rising is a simulation video game based on Tom Clancy's novel Red Storm Rising and released in 1988 by MicroProse. The player is put in charge of an American SSN submarine in the Norwegian Sea Theater with the overall role of a hunter killer performing various missions in the context of the global conflict described in the book representing a campaign. Its original Commodore 64 version was co-designed and co-programmed by the legendary game designer Sid Meier.

Shooter / Platform / Simulator / Action / Fantasy
In this adaptation of Tom Clancy's popular novel, you play the part of Captain Marko Ramius attempting to defect to the US. Once into the Atlantic, you must rendezvous with the US Navy and fake the destruction of the Red October. Your crew is not aware of the defection -- but the Soviet Navy is, and will try to stop you at any cost.

Simulator / Strategy / Turn-based strategy (TBS) / Historical / Warfare
The Three Kingdoms era of Chinese history is the setting for this strategic war game. Select one of 38 leaders and guide your people to power by military or diplomatic means in an isometrically viewed world. Military tactics such as well-placed taunts and deliberate enemy confusion are on offer. Weaponry includes catapults and automatic-firing crossbows.

Simulator / Strategy / Tactical / Historical / Warfare
Simulation of a WWII German submarine.

Simulator / Strategy / Turn-based strategy (TBS) / Historical / Warfare
Romance of the Three Kingdoms VI: (Sangokushi VI in Japan) is the sixth game in Koei's Romance of the Three Kingdoms series. Romance of the Three Kingdoms VI follows in the tradition of its predecessors with an emphasis of world domination and management of an established empire. Continuing in a seasoned ancient Chinese setting, characters and units are taken from other Romance of the Three Kingdoms titles and placed in the palm of your hand. Your overall objective is to destroy rival lands and create a continent wide empire.

Role-playing (RPG) / Simulator / Strategy / Fantasy / Historical
The second game in the series, previously released as Nobunaga's Ambition in the West. Players take on the role of one of the main characters of the period, Nobunaga Oda, Shingen Takeda, Kenshin Uesugi, or others and try to unite the 50 kingdoms of Japan, from Ezo in the north to Kyushu in the south, under their own rule.

Shooter / Simulator / Strategy / Action / Historical
Dam Busters is an early flight simulation, set in World War II. It focuses on Dam Busters who historically were used to heavily bombard strategic objectives, in this case dams. This task is not easy, as en route you will face heavy opposition forces. Fortunately, you won't be a sitting bomber in the air. Your aircraft is equipped with machine guns (left and right) with unlimited rounds of fire power, so fire at will as the enemy approaches. When the time comes, you will have to bomb the target manually. So, get ready to unload the cargo and give them hell!

Simulator / Strategy / Tactical / Historical / Warfare
Classic real-time simulation game from the 80s designed by Sid Meier and Ed Bever. The second title in the "Command Series" of tactical wargames from Microprose, the game features real-time battles that test your skills as a commander of forces in North Africa during WWII

Shooter / Simulator / Strategy / Action / Historical
You're the commander of a submarine in enemy waters. Use your skills, radar, and luck to take down the enemy ships. With 8 difficulty settings there is a lot of the game to master as you must start to keep an eye on your fuel, torpedoes, radar, and enemy while avoiding depth charges as the difficulty rises. You can fire up to two torpedoes at a time. While enemy shows go by your periscope sink as many as you can. The periscope can turn 360 degrees and look off into the horizon or close to your sub. Some ships move slower than others, and one of the ships moves so fast that the only way to hit it is by tracking it by radar instead of visually. This game was never released under any name by Atari. It was a Sears exclusive.