

Developed by Atari for Atari Corporation.
Star Raiders is a first-person space combat simulator for the Atari 8-bit family of computers. It was written by Doug Neubauer, an Atari employee, and released as a cartridge by Atari in 1979. The game is considered the platform's killer app. It was later ported to the Atari 2600, Atari 5200, and Atari ST. The game simulates 3D space combat between the player's ship and an invading fleet of alien "Zylon" vessels. Star Raiders was distinctive for its graphics, which, in addition to various map and long range scan views, provided forward and aft first-person views, with movement conveyed by a streaming 3D starfield as the player engaged enemy spacecraft. While there had already been target-shooting games using the first person perspective (including 1978's Cosmic Conflict), Star Raiders had considerably higher quality visuals and more complex gameplay. It inspired imitators throughout the 1980s as well as later-generation space combat simulation games including Elite, Wing Commander, and Star Wars: X-Wing. In 2007, Star Raiders was included in a list of the 10 most important video games of all time, as compiled by Stanford University's History of Science and Technology Collections.
The Earth Federation starbases are under attack by the Zylons. Use your Star Raider fighter craft to warp through space to where the Zylon fleets are and attack them before they get too close to a starbase to destroy it. Be careful when you get hit, because your various systems (shields, computer, laser, visuals) can be damaged, and if you lose too much energy, your ship will blow up. Make sure you get your ship repaired and fully functional so you can get back into the action with the Zylons.

Shooter / Simulator / Action / Science fiction
Gameplay consists of completing successive missions and overall cockpit performance affects gameplay: going above and beyond the call of duty results in medals, promotions in rank are awarded at regular intervals, and success or failure on certain critical missions decides the player's plot progress, "winning" or "losing".

Shooter / Simulator / Strategy / Action / Science fiction
Elite is a space trading video game, written and developed by David Braben and Ian Bell and originally published by Acornsoft for the BBC Micro and Acorn Electron computers in September 1984. Elite's open-ended game model, and revolutionary 3D graphics led to it being ported to virtually every contemporary home computer system, and earned it a place as a classic and a genre maker in gaming history. The game's title derives from one of the player's goals of raising their combat rating to the exalted heights of "Elite". Elite was one of the first home computer games to use wire-frame 3D graphics with hidden line removal. It added graphics and twitch gameplay aspects to the genre established by the 1974 game Star Trader. Another novelty was the inclusion of The Dark Wheel, a novella by Robert Holdstock which gave players insight into the moral and legal codes to which they might aspire.

Shooter / Simulator / Action / Science fiction
Welcome to Descent - 30 levels of the most mind-bending, stomach-churning action game ever. Featuring true 3-Dimensional worlds with light source shading, texture mapping, 3-D morphing, directional sound effects and sizzling music, this is technology taken to the limit.You begin deep below the surface of Lunar Base I where an unknown alien race has taken over the chasm of the Post-Terran Mining Corporation. Lunge straight down mine shafts, twist around never-ending tunnels and fight your way past robotic menaces in an environment that's truly 360° 3-D... move up, move down, shoot everything everywhere. Hang onto your senses (and your lunch) as you drop straight down mine shafts on a ride that'll leave you spinning.And what's the good of losing your mind if you can't share the experience with your friends? Descent invites you and your buddies to dive into the action together with head-to-head combat and cooperative two-player modem and eight-player network support.

Shooter / Simulator / Action / Science fiction
Launch your X-wing fighter for the final Death Star assault! The Force is with you as you pursue Darth Vader through an exploding galaxy! You are the last hope for the Rebel Alliance!

Shooter / Simulator / Action / Science fiction
Solaris is a space combat game for the Atari 2600 published in 1986 by Atari Corporation. It was developed by Doug Neubauer, who owns the copyright and the Solaris trademark. The game is a sequel to Neubauer's Atari 8-bit family game Star Raiders from 1979. Both games feature an enemy race known as Zylons, but Star Raiders uses a first-person perspective while Solaris is in third-person. Solaris was at one point going to be based on The Last Starfighter, while the Atari 8-bit version of The Last Starfighter was renamed Star Raiders 2.

Shooter / Simulator / Arcade / Action / Science fiction
Launching from repair bay 28 of the Galatea, you guide your Blue Fighter Wing through the Launch Ring at lightspeed, entering enemy territory, sector Delta Five Niner! Your mission: Rescue the Orange Wing Center which was captured alive, before the enemy ingests his brain -- A brain which they consider to not only be an excellent source of protein, but also, once consumed, transfers all knowledge to the species - Including military secrets, vital to the survival of all mankind! Can you rescue your comrad & Destroy the opposing Protoid Forces?

Shooter / Simulator / Action / Science fiction
Solar Eclipse is a 3D shooter that takes place on and near the many moons of Saturn. You are a hot-shot pilot with a troubled past. You've been re-assigned to a new squadron aboard a Tomlinson-class carrier. There's trouble on a mining colony on the moon Janus. Your squadron is sent in to investigate, and uncover a lot more than they went looking for. The story in this game is told through a series of full-motion video clips. In addition to between-level scenes, FMV messages from your squad mates appear from time to time while you play the game.

Shooter / Simulator / Strategy / Action / Science fiction
In 480 B.C. a small Spartan force held off Xerxes and the entire Persian army, in the famous Battle of Thermopylae. The Spartans chose to die defending the pass into Greece, to give their allies time to prepare for attack. SPACE SPARTANS reenacts this battle in space, in a heroic adventure that pits you against overwhelming alien odds. You are the elite force. Stop the first alien onslaught and a new alien force appears. Hold the aliens back as long as you can and give your home galaxy time to repare for attack! Score as many points as possible by shooting down alien ships, before your ship is destroyed or you run out of energy. Repair damaged ship systems and re-energize at your 3 starbases. Destroy all aliens on the Sector Grid and a new round starts with more aliens. YOU HAVE ONE SHIP AGAINST A CONTINUOUS ONSLAUGHT OF ALIEN ATTACKERS.