


Snoopy vs. the Red Baron is a flight combat game released on the PlayStation 2, PlayStation Portable, and PC in 2006. As the name implies, the protagonist is Snoopy, the dog in Charles M. Schulz's comic strip, Peanuts. The game is based on one of the most famous Snoopy alter egos: a World War I flying ace battling against Manfred von Richthofen, the Red Baron, the Flying Circus: Jagdgeschwader 1, the Austro-Hungarian Empire, and other enemies of the war.

Ever been screaming along at Mach 2 and ordered to drop 6,000 pounds of bombs on a target no bigger than a Yugo? Or get that feeling of multiple bogeys closing in on your tail for a lock-on to blow you out of the sky? You've been contracted by a mercenary group to fuel-up, strap-in and snuff out the enemy. And to sweeten the pot in this "The more you take out, the more you take home" deal, you can upgrade your ride, choosing from over 30 different aircraft to get the job done. You in? Then get ready to grab some serious air!

Shooter / Simulator / Action / Science fiction
The player takes a role of a fighter pilot working to repel an alien invasion. Aliens have invaded Earth, and have built four land bases. These bases are designed to drain Earth's energy and feed it to their mother space station. If the space station is allowed to obtain enough energy, it will destroy the Earth with a massive laser blast. The player must destroy the enemy bases, then go after the space station itself. Scientists, during the course of the game, are working on a top-secret Neutron Cannon. During several missions, the player must make supply drops to the scientists working underground. Sometimes, the aliens will have a scientist captive. Then the player must defeat the alien base and take the scientist to safety.

Shooter / Role-playing (RPG) / Simulator / Action / Science fiction
An early first-person role-playing shooter released by Arysis Software for the PC-88 and PC-98 in 1988, and later ported to the Sharp X68000 and Mega Drive/Genesis. Ahead of its time, it had 3D polygon graphics, FPS gameplay, strafing controls, open-world space exploration, and an epic sci-fi space opera plot.

Platform / Racing / Simulator / Action / Science fiction
Based on the movie of the same name, Total Recall puts you in charge of Douglas Quaid, who must find a way to Mars in order to find the answers to his two questions: why is he being hunted, and who is hunting him. In order to do this, Quaid must go through level after level of beating up bad guys that get in his way. Some of the levels differ in gameplay, and range between action and driving scenes. The action scenes mainly require you to collect some items before leaving the level. You have only one chance to complete the current level, which means that if your energy is lost, the game ends. Energy is lost if you are attacked by an obstacle, or if you are shot at by an enemy. You can gain more energy by either collecting some pills or a heart, depending on the platform.

Shooter / Simulator / Tactical / Action / Science fiction
MechWarrior 4: Vengeance is a computer game developed by FASA Interactive and published by Microsoft. It was released on November 22, 2000. This game is the fourth game in MechWarrior series. It takes place in BattleTech universe where the pinnacle of all war machines are huge, heavily armed robots called BattleMechs. The player pilots one of these "'Mechs" and uses variety of available weapons (autocannons, lasers, missiles, and more) to battle enemy 'Mechs, tanks and other vehicles. An expansion pack, MechWarrior 4: Black Knight, was released in 2001, and a subsequent stand-alone expansion, MechWarrior 4: Mercenaries, was released on November 7, 2002.

Destruction Derby 64 is a racing game that combines high-speed competition with vehicular combat. Players race through 12 tracks while attempting to wreck opponents' cars for points, balancing the need for speed with strategic demolition. The game offers multiplayer support for up to four players and features various game modes, including traditional derbies, Capture the Flag, and arena battles. A variety of cars are available, with a special unlockable taxi vehicle serving as a reward for completing the game.

Shooter / Arcade / Action / Fantasy
Time Pilot is a multi-directional scrolling shooter and free-roaming aerial combat arcade game designed by Yoshiki Okamoto, released by Konami in 1982, and distributed in the United States by Centuri. Debuting in the golden age of video arcade games, it is a time travel themed game that allowed the player's plane to freely move across open air space that can scroll indefinitely in all directions. The Killer List of Videogames included Time Pilot in its list of top 100 arcade games of all time. The player assumes the role of a pilot of a futuristic fighter jet, trying to rescue fellow pilots trapped in different time eras. The player must fight off hordes of enemy craft and defeat the mother ship (or "boss") present in every level. The background moves in the opposite direction to the player's plane, rather than the other way around; the player's plane always remains in the center.