

Developed by Mindscape.
Warhammer: Shadow of the Horned Rat offers over 25 different troop types, 20 spells and nine characteristics for each regiment: movement, weapon skill, ballistic skill, strength, toughness, wounds, initiative, attack and leadership ability. In order to save campaign progress, players must have a memory card with at least one block free. Battles consist of two phases: deployment and real-time fighting. Deployment allows you to position your regiments within an area designated by white flags. This involves turning them to face certain enemies, issuing orders to attack, move (including setting waypoints and patrol loops) or simply hold ground. Combat involves charging the enemy, using magical spells (if available) or firing long-range weapons, such as arrows or catapults. Of course, line of sight and terrain will influence how successful your attacks are, and the emotion level (fear, hatred or frenzy) as well as the experience of your troops will also play a significant role. Each battlefield can also hold various magic items that may help in future battles.

Real Time Strategy (RTS) / Role-playing (RPG) / Strategy / Fantasy / Horror
This sequel to Warhammer: Shadow Of The Horned Rat is an overhead role playing game in which you play Morgan Bernhardt. The game consists of a series of battles where you view the battle from overhead via a rotatable view. You go through the game managing your army, deciding whether to fight in optional battles, and advancing through a deep and engrossing storyline via a series of conversations played out by talking portraits.

Real Time Strategy (RTS) / Sport / Strategy / Fantasy
Blood Bowl is a combination of a tactical and sports game. The basics are extremely simple: two teams, one ball. The team that carries the ball into the opponent's end zone scores a touchdown, the team with the most touchdowns at the end of the game is the winner. However, it’s how you decide to do this that makes things interesting, the ends justify the means! It’s not just the players you have at your disposal either. You can bribe the referee to look the other way as you cripple or trample annoying opponents and hire illegal wizards to give you a hand directly from the crowd… Blood Bowl severely tests the finest tacticians' strategies. There are many races to accommodate every player’s profile (23 in the Chaos Edition, 20 in the Legendary Edition, 9 in the Standard Edition) and even more strategies for experimenting. Winning a game requires a strong game-sense and a lot of self-control. For the player's enjoyment, omnipresent humour and the use of spells, weapons, and other non-regulatory actions place Blood Bowl outside of the classic sport simulation genre.

Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Fantasy / Warfare
While King Maximus ruled the land, life was good in the four continents. The Sceptre of Order rested safely in his hands, keeping at bay the forces of darkness that infested the world. Children were happy. Merchants prospered. Honest folks made honest livings. And nobody complained much. But far across the waters, Arech Dragonbreath, leader of the Dark Legions, looked enviously upon the wealth and splendor of the four continents. With the aid of great magic, Arech stole into the chambers of King Maximus and wrested the Sceptre from the grip of the sleeping King. He then released his evil forces, ordering his minions and lieutenants to seize the land in whatever manner they pleased (as long as it involved considerable amounts of pain and terror). Arech retired to his new lair on the four continents and waited for King Maximus’s certain resistance. The King and his forces, however, offered none. Fearing some kind of trickery, Arech peered into his prophetic crystal to see what Maximus was up to. The crystal showed the King lying in bed, his face pale and gaunt like death itself. Over the King stood a noble young knight with the strength and resolve of great leader. The King was speaking. "Come here" he gasped, "I am weak and breath is a luxury. Please." He extended his hand and the great leader drew close. "You must restore my kingdom. I, too, must be restored. I am tied to this land and as it dies, so do I. My days here are numbered. You must recover the Sceptre if I and my land are to live."Arech watched this exchange and quickly buried the Sceptre somewhere on the four continents. He draw a map of its location, then shredded it into 25 pieces. He gave one to each of his 16 villainous nobles, kept one for himself, and the other eight he hid with powerful artifacts around the four continents. Your time grows short, leader. You have your quest and King Maximus’s last hope. May you be guarded in your journey by the Spirits of Order. Good luck!

Real Time Strategy (RTS) / Strategy / Fantasy / Science fiction
Play through six distinct storylines in the game to create your base, buildings and team and deploy your troops for battle! Test your strategies in single-player campaign or Free Play mode to unlock hidden treasures, or play against two of your friends to put your soldiers on the road to victory!

Real Time Strategy (RTS) / Strategy / Fantasy
Play as either Humans or Beasts as you plot battle strategies. Harvest resources and construct buildings, then raise an army and order your troops into battle. Search for secret maps and train Dragons to fight on your behalf. With a powerful army at your command, you'll be ready to besiege castles, conquer enemy hordes and drive your foe from the land.

Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Fantasy
As a student of Astral the wizard, you and your friends study all the usual subjects: reading, writing, and sword fighting. As your time at school draws to an end, dark events are taking place on the island of Grans. The two Jewels which seal the Door to Darkness have been stolen, allowing a creature of awesome power to be unleashed. Finding where the Jewels were taken, and why, is a task only the bravest of adventurers can undertake.

Real Time Strategy (RTS) / Role-playing (RPG) / Strategy / Fantasy
Populous: The Beginning is a strategy and god-style video game. It is the third entry in the Populous video game series, developed by Bullfrog Productions in 1998. The PC version of the game was released November 30, 1998 and a PlayStation version was later developed and released on April 2, 1999. Unlike earlier games in the series, which cast the player in the role of a god influencing loyal followers, The Beginning took a radical departure and placed the player in the role of a shaman, who directly leads her tribe against opponents. Throughout the twenty-five missions of the campaign, the player leads their tribe across a solar system, dominating enemy tribes and tapping new sources of magic, with the ultimate goal of the shaman attaining godhood herself. Populous: The Beginning was the first entry in the series to use true 3D computer graphics; Bullfrog waited four years after Populous II: Trials of the Olympian Gods so that the graphics technology could catch up to their vision for a new and different game in the series. The developers considered the addition of terrain deformation and manipulation, combined with "smart" villagers who automatically attended to tasks, to add an entirely new dimension to the series. The game's original title was Populous: The Third Coming before being changed prior to the beta release. Populous: The Beginning plays very differently from earlier titles and received mixed reviews. Reviewers positively noted the excellent graphics, while complaints were directed at the artificial intelligence and the indecision in game design between being a real time strategy title and a god game. GamePro's Peter Olafson wrote that Populous: The Beginning was not a bad game, in fact a good one; "but it's a different game—one without a quintessential quality that defined Populous."