

As the pilot of the United Nation's new FX1-BS weapon, you fall from the moon land land on Earth, now occupied by the Exoa aliens, and must defeat as many of their own warroids as possible. Warroid pits two players (or one player and the AI) against each other in a robot versus robot fight. Your goal: shoot the enemy until it has no energy left! Destroying the enemy warroid will give the victor one point on the six-point scale (players start out with three points each). Once all points are lit in the player's color, the player wins the game. Each warroid auto-aims their weapon fire, but kick attacks only work at close range. There are multiple platform-laden levels for players to fight in. You can also press the escape key to bring up a menu for setting handicaps and changing warroid colors. [Expanded from MobyGames]

Fighting / Shooter / Arcade / Action / Science fiction
Gundam SEED: Rengou (Alliance) vs Z.A.F.T. is the fourth game of the "Gundam vs" series. It covers the plot of Gundam SEED.

Fighting / Shooter / Arcade / Action / Science fiction
It's a disaster: Doctor Light's lab has been attacked by Doctor Wily, and stolen some crucial parts for robots. And, if it weren't bad enough already, he has taken Roll as a hostage! Mega Man and Proto Man go to stop Wily and stumble upon Duo, the big alien robot, who is willing to help. And Bass, still angry that Wily has revived more Robot Masters, again teams up with the good side to destroy the enemies...

Shooter / Platform / Arcade / Action / Science fiction
The Gunstar family are the protectors of the planet Gunstar 9. After many years of peace, vicious dictator Colonel Red kidnapped the Gunstar twins’ older brother and used mind control to make him his slave.

Shooter / Platform / Arcade / Action / Science fiction
Contra (also known as Gryzor in Oceania and Europe), is a 1987 run and gun action game developed and published by Konami originally released as a coin-operated arcade game on February 20, 1987. The game had multiple ports, including for various computer formats. Several Contra sequels were produced following the original game.

Shooter / Real Time Strategy (RTS) / Strategy / Action / Science fiction
Set in the near-future of 2009, the game primarily revolves around controlling vehicles and turrets to fight alien invaders of Earth.

Shooter / Arcade / Action / Science fiction
The display is a third-person view showing the player's ATF, which remains stationary on screen as the scenery scrolls past it, which takes up most of the screen. A head-up display is superimposed on the main screen; this shows engine thrust, the ATF's speed, ground height and altitude, along with the missile system available, direction of flight and a target's range and bearing. The right-hand side is devoted to the "on-board flight computer" which shows enemy positions on a world map, the status of weapon systems and the ATF itself. Above the flight computer display is a panel which shows the score and number of lives left.