

Élan plus is a renewed version of Élan, a simulation game in which the player 's objective is to be chosen as a crew on a crew exploration vehicle heading to Planet Elan. New features include scenarios and a Gallery Mode which allows you to view event graphics after clearing stages. But it all depends on you whether you can make it to Planet Elan. It adds scenario corrections, new graphics, gallery mode, in game load, and reset functions.
A plan to migrate humanity to the planet "Elan" is created, the Elan Project. In order to select suitable people to join the project many boys and girls with great mental ability are gathered in the research city Alpha. The protagonist is one of the best candidates, and while acquiring training they interact with the other candidates. While conversing with the other candidates there aren't just the usual conversation options. It is also possible to choose Happy/Normal/Sad/Mad emotional type responses.

Simulator / Strategy / Visual Novel / Science fiction / Romance
Elan is a strategy visual novel, developed and published by Visco, which was released in Japan in 1999.

Role-playing (RPG) / Strategy / Visual Novel / Action / Drama
The first entry in the Tokyo Majin Gakuen franchise, a series of hybrid titles that mix school life adventure gameplay with strategy RPG battles.

Strategy / Tactical / Adventure / Action / Science fiction
Noël 3 - Mission on the Line is the latest game in the Noël series. This time the game is a little different from the previous ones. The gameplay is about using your computer to destroy the terrorist virus and clear the network. To do that the player will use 3 antivirus that Yuka Okano created and to use them the player just have to choose hacking in a square of the network and select them in that square of the network that is infected and after that a bar will appear and pressing the button in the proper time will destroy the virus. Once some parts of the network is clear a video phone event will happen and Yuka Okano or other of the girls will talk to your character and give you more information to advance in the game and clear all the network, here the gameplay is similar to the other Noël games, and in the right panel sometimes a ball of light appear and if the player is quick enough he can click on it and transfer it to the catapult part and when the ball of light shines there click again to ask the girl about that subject and gather more information. The game features an album mode that will be unlocked playing the story mode. Probably this game is the best one in the series.

Simulator / Strategy / Visual Novel / Romance
Roommate: Inoue Ryōko is a love-simulation adventure game and the first title in the Roommate series. The player can freely move about the apartment, and the game mostly consists of voiced dialogue sequences where the player interacts with Ryōko and can respond to her via multiple-choice answers. Unlike many such games, the two weeks of the in-game story progress in real time using the Saturn's internal clock (or the PocketStation in the PlayStation version), and the time and frequency of the player's visits will affect the events that occur and the protagonist's relationship with Ryōko, leading to several different endings. In Roommate Ryoko you have three years to develop a relationship with her. Using a truly innovative real-time feature, the Saturn's internal clock affects how the game plays out. If you play during the day, she isn't around at times. Most of your "interfacing" with her occurs at night (welcome to the next level, indeed). Bad Three's Company allusions aside, there is a good bit of social interaction that goes on - you actually get to know her and have to reveal a lot about yourself. What is most impressive, though, is that the conversation is never recycled - there are thousands of things that Ryoko can say. Seasonal changes affect the game, and although it isn't played in real time, you must adjust your schedule in the game to hers to catch her (this is done by leaving her notes on your shared white board). Don't get antsy and set the Playstation clock ahead though; the Playstation reads that "skipped" time as time you didn't spend talking to Ryoko, and by the time you get to the "future," she'll have moved out. The graphics in Roommate look pretty good - forget polygons or texture mapping though; everything here is drawn two-dimensionally with special attention to detail. The sound is also pretty sharp because Ryoko actually speaks a lot of her dialogue (while it is correspondingly displayed onscreen). Unfortunately though, the gameplay almost entirely consists of listening to your new roommate and picking an appropriate thing to say (a lot like your freshman year of college really).

Role-playing (RPG) / Strategy / Visual Novel / Fantasy / Romance
A strategy game and a visual novel with RPG elements developped by Gimmick House.

Simulator / Visual Novel / Science fiction / Romance
A visual novel released in 1999.

Quiz/Trivia / Visual Novel / Fantasy / Science fiction
An Arcade quiz/dating game developed by Capcom that was later ported to the Sony PlayStation and Sega Saturn.

Role-playing (RPG) / Strategy / Tactical / Fantasy / Romance
Sakura Taisen 1 & 2 (also known as Sakura Wars 1 & 2) is a dramatic adventure game compilation of "Sakura Taisen" (1996) and "Sakura Taisen 2 ~Thou Shalt Not Die~" (1998) for the PlayStation Portable released exclusively in Japan. A "Taishō Roman" story featuring lavish visuals, music, and voice acting, both timeless Sega Saturn masterpieces depict the battle between the Imperial Combat Revue and a great evil set in the Imperial Capital. Both games have been readjusted for widescreen and are compacted on a single UMD. While publishers attempted to release the game overseas, Sony Computer Entertainment America rejected the proposal due to the game's visual novel format and difficulties in localization and licensing.