

Developed by Capcom Production Studio 1 for Capcom.
Japan's most successful PSP title, Monster Hunter Portable 2G, is heading to Europe and US. Renamed Monster Hunter Freedom Unite, this latest installment in the epic Monster Hunter series delivers over 500 hours of gameplay spanning some 400 missions. Added with previously unreleased monsters, weapons and missions and you have the biggest Monster Hunter game to date. Using the Ad-Hoc connection players can adventure with up to three friends for a savaging multiplayer hunting party. From devising the strategy to executing the attack, players will need to work together in order to hunt down the ferocious beasts and progress through the wide range of quests on offer. Players will be rewarded for their use of deep fighting combat systems, encouraging them to seek out the more experienced hunters and team up in order to learn from their experience. Even in single player mode Hunters won't be alone thanks to the introduction of the new AI Felyne feature. Accompanying players on quests your furry ally will helping them battle monsters and gather extra resources.

Role-playing (RPG) / Hack and slash/Beat 'em up / Adventure / Action / Fantasy
While incorporating action role-playing game elements from the three games which preceded it, Legend of Mana has its own distinct style of gameplay. Most notably, it gives the player the ability to shape the game's world of Fa'Diel according to his or her desires, a system which was incorporated through the use of "artifacts," which are gained as the player progresses through the game. The player uses the artifacts to create different towns, dungeons, etc., called "Lands", to venture to and explore. This creates a non-linear gameplay, since the game is driven by a series of what would be considered side-quests in other games. Legend of Mana features three different plots which can occur simultaneously, and which do not necessarily need to be completed for the player to finish the game. Legend of Mana was a financial success in Japan. While the game garnered considerable praise for its graphics and presentation, many critics and fans were turned off by the game's lack of a main storyline.

Platform / Puzzle / Role-playing (RPG) / Action / Fantasy
Sorcerian is a side-scrolling action-RPG. The player can create up to ten characters, from whom up to four members can be present in a party at the same time. Each character is highly customizable, with four different classes/races (fighter, wizard, elf, and dwarf) and over 60 possible jobs/occupations (ranging from clown to exorcist) available for them to perform; each has its own strengths and weaknesses, affecting the seven primary attributes (strength, intelligence, protection, magic resistance, vitality, dexterity, and karma) in different ways, as well as different equipment limitations. The player can choose from fifteen different scenarios, or quests, to play through in the order of their choice. The party must battle enemies and perform tasks within the given levels to clear each scenario, before moving onto another scenario of their choice. The player controls the entire party at the same time, with all four members running in a line, jumping in sequence, and attacking in unison. The party members follow behind in a manner similar to the Options in the arcade shooter Gradius (1985). Sorcerian also employs class-based puzzles, such as using a high-strength character to force open doors. All the characters have a default starting age of 16. Each time a player begins a new scenario, a year passes by, while additional time passes by in towns as a character goes through training or enchants items. The characters age at different rates depending on their race, with humans reaching old age at 60, dwarves at 100, and elves at 200. Upon reaching old age, for every year that passes, a character can die permanently at a random time. There is also an “Advance Time” to speed up the flow of time. Another new feature of Sorcerian was its episodic format that extended across various expansion packs. Besides the default fifteen scenarios that come with the game, there were a number of additional scenario packs released. The aging system was created with the additional scenario packs in mind.

Role-playing (RPG) / Strategy / Action / Fantasy
Monster Hunter Freedom 2 is a standalone PSP entry that adapts the core content of Monster Hunter 2 into a new single-player campaign, with additional content created for the handheld release. Players complete hunting, gathering, and treasure quests, using materials obtained from monsters and the environment to craft and upgrade weapons and armor. Quests can be undertaken alone or cooperatively by up to four players through local ad hoc multiplayer.

Platform / Role-playing (RPG) / Adventure / Action / Horror
Having been awoken from his eternal slumber by the reappearance of Castlevania, Alucard must once again face the evil minions of darkness. Use your vampiric powers, along with weapons, potions, and other magical relics to change the tide of battle. A mixture of platform and role-playing action with many hidden areas and secrets. Can you discover them all?

Platform / Puzzle / Role-playing (RPG) / Action / Fantasy
In Legend of Xanadu, the player controls a young adventurer named Areios. Monsters attack his homeland, and he is forced to flee. After traveling by ship and arriving at the town Bolda, Areios finds out that strange things have been happening in the North Cave near the town. His first mission will be to venture to the North Cave and investigate the matter. Of course, soon Areios finds himself involved in a battle against sinister forces, and commences the longest and most dangerous adventure of his life! The game is an action RPG set in the Dragon Slayer universe, with a gameplay style similar to Falcom's other popular series, Ys. Controlling Areios, the player explores the top-down world, visiting towns and fighting monsters in vast outdoor areas and dungeons. Like in Ys series, it is sufficient to "bump" into a monster in order to inflict damage. Areios gains hit points and becomes stronger by sustaining damage from enemies and resting. His weapons and armor can gain experience and level up. In many areas, companions will join Areios and help him in combat, controlled by the computer AI. The game is divided into chapters; the final stage of each chapter is a side-scrolling/platform level, which Areios has to navigate in order to reach the boss enemy, defeat him, and end the chapter. In such stages, the combat turns into a more familiar action-oriented style, with the player being required to press buttons in time in order to execute attacks and jump. There is a day/night cycle in the game, manifested not only in graphical changes, but also in the schedules of townspeople: when it's dark, people will return to their homes and go to sleep, etc.

Role-playing (RPG) / Adventure / Card & Board Game / Fantasy / Science fiction
Final Fantasy VIII is the eighth main installment in the Final Fantasy series. The gameplay makes a departure from many series standards. While it still uses the Active Time Battle system, it deviates from the series' traditional means of boosting a character's power via leveling, although levels are not completely abandoned as they were in Final Fantasy II. In addition, it does not have a Magic Point-based system for spell-casting. Instead, magic is collected, drawn, and created from items, and is used to power up the characters via the junction system.

Platform / Puzzle / Role-playing (RPG) / Action / Fantasy
Play as five members of a family that set out to kill a dragon hidden within a giant maze.

Shooter / Role-playing (RPG) / Simulator / Action / Science fiction
An early first-person role-playing shooter released by Arysis Software for the PC-88 and PC-98 in 1988, and later ported to the Sharp X68000 and Mega Drive/Genesis. Ahead of its time, it had 3D polygon graphics, FPS gameplay, strafing controls, open-world space exploration, and an epic sci-fi space opera plot.