

Tear Ring Saga is a tactical RPG with gameplay very similar to the gameplay found in the Fire Emblem series of video games. The player is tasked with certain objectives, commonly fighting and defeating an entire opposing faction, or a particular member or leader of a faction.
There are two protagonists in the game, Runan and Holmes, each with their own army to command. Though the two armies travel separately for the majority of the game, the cross paths at several point of the story, allowing the player to switch allocations of fighters and items amongst the two groups. Runan's story follows a strict set of scenarios where he battles against an enemy empire, while Holme's scenario allows for more freedom, allowing the player to ignore the main scenarios in favor of gathering treasure and increase the army's strength. The game takes place on an island continent called Riberia, which had long been divided and ruled under four kingdoms. However, these kingdoms were destroyed by the evil Zoa Empire and its devil-worshipping ruler, and the island was starting to regress into a period of instability and darkness. The Rīve Kingdom was one of the four kingdoms of Riberia, and the first protagonist, Runan, is the prince of Razelia; one of the principalities within the kingdom. After the fall of his father's principality, he escaped and went into hiding in a nearby port-town. However, this town also fell into the hands of the Empire, and Runan and Holmes, the prince of another one of the kingdom's principalities, retreat to the newly created Uelt Kingdom with a small contingent of troops. The two receive assistance from the Uelt king, and begin a long journey to destroy the evil empire.

Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Fantasy / Historical
Tactics Ogre is a 3D isometric tactical role-playing game. The player starts out with a band of troops, builds a small army and fights many battles with choices to make in between, that will determine which one of the eight possible endings will be reached in a non-linear storyline. The player has the option to recruit characters, control individual equipment of each character, with over six male character classes, six female character classes, three demi-human classes, and more. It is also possible to train at safe locations to prepare the army before the next battle or storyline advancement.

Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Fantasy / Historical
It is the seventh game of the Fire Emblem series, the second game in the series to be released for the Game Boy Advance, and the first to be released in both North America and Europe. It features a prologue storyline designed to introduce newcomers to Fire Emblem gameplay and tactical basics. The overall narrative is a prequel to the events of the previous game, Fire Emblem: The Binding Blade, which is set twenty years later. The game was first released under the localized title "Fire Emblem" in the West, but it was later rebranded as "Fire Emblem: The Blazing Blade" when Fire Emblem Heroes was released.

Role-playing (RPG) / Simulator / Strategy / Fantasy / Historical
The second game in the series, previously released as Nobunaga's Ambition in the West. Players take on the role of one of the main characters of the period, Nobunaga Oda, Shingen Takeda, Kenshin Uesugi, or others and try to unite the 50 kingdoms of Japan, from Ezo in the north to Kyushu in the south, under their own rule.

Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Fantasy / Historical
Suikoden II is a role-playing game developed and published by Konami for the PlayStation. Set in a world of warring nations, the game follows a silent protagonist caught between the Kingdom of Highland and the City-States of Jowston. Gameplay combines turn-based party combat, one-on-one duels, and grid-based strategic army battles. Players can recruit over 100 characters, many of whom join the party or contribute to a home base that expands throughout the game. Save data from the original Suikoden can be imported to carry over certain characters and story details.

Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Fantasy / Warfare
A remake version of the Super Famicom game Tactics Ogre: Let Us Cling Together, released on PlayStation Portable. The North American and European versions keep the original Title: "Tactics Ogre: Let Us Cling Together". The PSP remake presents several changes compared to the previous releases. New characters and events are included, and the script has been re-translated. Most importantly, the remake severely downplays the effects of a character's death in battle, giving players extra opportunities to keep characters alive even if their hit points have been reduced to zero in battle. The previous releases permanently eliminated characters once their hit points had been reduced to zero in battle. The remake also adds a crafting system and completely revamps the experience system, giving experience to all the party members after a battle, instead of giving it to single party members after executing individual actions

Role-playing (RPG) / Strategy / Historical
Yūshi no Monshō is the sequel to Deep Dungeon: Madō Senki. Hundreds of years have passed, the spirit of the long forgotten evil Emperor Ruu has returned. A hero claiming to be the descendant of the previous hero Raru appears in the town of Dorl, and sets on exploring a tower in order to defeat Ruu. The game consists of an eight level tower, four of which are underground, while the others are above ground, the underground levels having a higher difficulty than the latter. The game plays like its predecessor, the player exploring the tower in a first-person view, fighting monsters and improving the hero's skills along the way. When the hero levels up, he gains points to be attributed to his different stats rather than having them distributed automatically. When the hero's level is significantly higher than that of the monsters on the level, random battles are suspended; only the battles triggered by stepping on specific spaces have to be fought. The game has two endings, one being a secret good ending.

Real Time Strategy (RTS) / Role-playing (RPG) / Strategy / Action / Historical
This game revolves around a leader who must lead an army in phalanx formation across a battlefield in real-time against overwhelming enemy forces while freeing and recruiting soldiers along the way, with each unit able to gain experience and level up through battle. The player must make sure that the leader stays alive, until the army reaches the enemy castle to defeat the leader of the opposing forces. The game was responsible for laying the foundations for the tactical role-playing game genre, or the "simulation RPG" genre as it is known in Japan, with its blend of role-playing and strategy game elements. The game has also variously been described as an early example of an action role-playing game, an early prototype real-time strategy game, and a unique reverse tower defense game. In its time, the game was considered a major success in Japan.

Role-playing (RPG) / Strategy / Action / Historical
Ratok, a descendant of the Duel bloodline, receives a distress message from Farland Castle... For the longest time, the world has been split into three, fairy, demon, and human, mainly for the purposes of having the demons sealed off... Yet somehow, the demons have found a way to enter the human world to launch an invasion. One by one, the human world's kingdoms fall to an unforgiving reign of terror. Ratok is informed of the situation by a dying man's last breath after Farland Kingdom fell, its king slaughtered mercilessly. Thus begins Ratok's journey to prevent the demons from realizing their dreams of conquest... Journey with Ratok, as he quests with his legendary Xak Sword to repel the demon invasion, make plenty of interesting and humorous allies/friends along the way, and discover his true identity as well as that of his father's (whose gone missing for quite some time)...