Every game in your current results, in one box. Add it to a quest and each run draws a fresh game from it, revealed on release day.

Role-playing (RPG) / Action / Fantasy
Dragon Slayer is an action RPG designed by Yoshio Kiya and developed by Nihon Falcom. The title helped to pioneer the action RPG genre in Japan and spawned many sequels that would spin-off into their own franchises over time.

Simulator / Action / Science fiction
You follow a distress call on the planet Prolon from a group of explorers. After landing you have to find their life pod and and bring it back to your ship.

Mr. Do!'s scenario is a roller coaster, and the object is to reach the top. As the cars (and eventually other objects) speed around the track, you must escape by using a super speed button, or by climbing up small ladders scattered about the track. Two icons at the end of the level range from cakes to EXTRA letters or diamonds change upon collecting cherries at the top of each letter. The game is timed, and the timer ticks faster when the super speed button is depressed.

The object of the game is to place pieces so that they form a row of four. The row may be in any direction, may cross the 'planes' to produce a row which for example goes from the bottom right corner to the top left corner. Play can be for two players or one person against the computer. When play is against the computer, the machine will use a sophisticated, fast logic search to produce a superb mental challenge.

Whilst trying to reach the haunted mansion in which your kidnapped lady is held, your car runs out of fuel. As a result, you must progress on foot to reach her. The areas you must travel through include the forest, cinema, a ghetto and the graveyard. All are filled with ghouls, zombies, ghosts or bats, all ready to drain your energy. To complete each screen you must collect the five blue crosses. Once you reach the mansion and find her, you must escort your girlfriend back through the same territories, switching between characters to collect the blue (him) and red (her) crosses as quickly as you can, still not safe.

Platform / Sport / Arcade / Action
Donkey Kong Hockey is one of the few two-player Game & Watch games ever manufactured. It was released as a part of the Micro Vs. series. Donkey Kong and Mario must engage each other in a two-player game of ice hockey. The game is colorless, being set up on a small LCD screen. The console is an elliptical shape, while the controllers are small and circular; the console can open up to store the controllers.

Simulator / Sport / Business / Non-fiction
Released in 1984 on Apple II, by Quest.

Racing / Arcade / Science fiction
Your starcruiser lands in the hostile city of Araknid to collect precious Crystals needed desperately on earth. Your equipment: the mighty Ram-car. Use your Ram-car to bump Krystaloids, transforming them into precious Crystals! But watch out for the evil Destructor and deadly Insektoids, protectors of the Krystaloids! Can you collect the invaluable jewel-like Crystals and fly home? This is one of the few Colecovision games to make use of the Expansion Module #2, the Steering Wheel Controller. You steer your armored Ram-car through Araknid's maze searching for Krystaloid insects. Ram them to form Crystals, then push the Crystals to the starcruiser.

Simulator / Strategy / Business
Fortune Builder has it all! Educational and fun, FORTUNE BUILDER lets you plan, build and run your own community. Race against time to achieve your financial goal in a One-Player Game or compete with another tycoon in a Two-Player Game. Either way. Fortune Builder is a challenge. Your community will be laid out on a map of undeveloped land, consisting of a seacoast with beachfront. two mountain ranges, midlands, a river and a lake, with a main highway running north and south. You'll start with a fixed amount of cash, enabling you to buy and build a large variety of proper-ties: hotels, condos, marinas, factories, malls, gas stations and numerous other facilities. The challenge is to build them where they will draw the most traffic, thereby increasing profits. And all the while, you must keep an eye on bulletins that may affect your efforts, watching for changes in every-thing from consumer trends to the weather. Fortune Builder teaches problem solving and helps you learn, in a way both fun and realistic, about economics, geography, sociology, investments and the effects of the environment and current events on industry and the marketplace.

Mind Prober asks users questions to rate themselves or other people on a series of 23 adjectives (talkative, pleasure-seeking, etc.), computes the results, and prints a three-page report describing the person. The questions for users differ by gender (male or female) and age (under 18, or 18 and older). The program comes with a thick manual-plus-book that contains many chapters on how to better understand people around you.

The Black Onyx is a role-playing game developed by Bullet Proof Software. It was released, among other consoles and computers, for the SG-1000 in 1987. It was the last SG-1000 game to be released in card form, and the last to be published by Sega, but it is currently unknown as to whether it was the last SG-1000 game. MSX and PC-8801 versions had been released in 1983 and 1984, respectively, meaning this version is unusually late. The game was followed by The Black Onyx II: Search For The Fire Crystal, which saw its original MSX release in 1984.

Puzzle / Strategy / Arcade / Action
Are you clever enough to unravel the mystery of Clu Clu Land? The evil Sea Urchin has hidden all the gold in Clu Clu Land in an underground mystery maze. It's up to you to find the gold before time runs out! But beware. The Sea Urchin will do everything in his power to stop you. He'll set up traps to trick you, like inviting you into his house where you'll be swallowed alive! Or bounce you against the Rubber Trap and land you flat on your back! But if you, or you and a friend, can control the Sea Urchin by stunning him with electric shockwaves, you just might find out where he's hidden the gold and move on to an exciting bonus round! This version of Clu Clu Land was released for Nintendo's Versus series arcade hardware as Vs. Clu Clu Land. It also received a home release in Japan under the name Clu Clu Land: Welcome to New Clu Clu Land.

F1 Race is a racing video game released in 1984 for the Family Computer in Japan. A version was released in 1990 for the Game Boy in Japan and in 1991 in Europe and North America, which included the Four Player Adapter for four player gameplay. The game features racing in one of two Formula One cars around a variety of tracks near world capitals and landmarks. In the Family Computer version of the game, the cars come in three colors: red, light orange, and dark blue. Gameplay is similar to that of Namco's Pole Position. Finishing in first, second, or third results in a podium finish; players must win on each track to advance to the next. Vehicles in the game have a generic two-speed manual transmission governing their speed (with a "LOW" setting and a "HI" setting). There are ten tracks in the race; the game repeats itself after the conclusion of the tenth circuit. Three difficult levels help beginners to adjust to the artificial intelligence on "skill level 1" while novices get some extra challenge on "skill level 2" and experts get the ultimate challenge on "skill level 3. A strict time limit forces players to finish races without mistakes in order to progress to a more complicated race track. Several Nintendo characters appear at the end of race circuits: Mario, Luigi, Princess Peach, Toad, Bowser, Link, Samus, Pit and Donkey Kong. The game resulted in a Grand Prix series sequel, featuring Famicom Grand Prix: F-1 Race and Famicom Grand Prix II: 3D Hot Rally. Similar to the original, both games were never released outside of Japan.

The heat of competition right in a computer game! Use the special Hyper Shot controller and see how high you score!

Mazeman is a Pac-Man clone with some variations. There are twelve different mazes and the ghosts switches from pursuit to random behavior more often than in Pac-Man. It was released on cartridge in very limited quantities in 1984 by Dave Carson Software.