

Developed by Konami.
Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Comedy
A turn-based strategy game produced by Konami in 1997 in Japan only. It features characters and conflicts based upon the popular Parodius series of video games which in turn is a parody of the long running Gradius series. It is the sixth installment of the Parodius series and is the Parodius equivalent to Cosmic Wars, a turn-based strategy game set in the Gradius universe, or R-Type Tactics, set in the R-Type universe.
The "second great world war Parodius" that led the world into a fit of laughter ended more than 50 years ago. Three military organizations: "The Alliance Penta", "Organization Koitsu and Aitsu" and "Alliance Araji" will control each other in secret, and as a result of peace is maintained through this exquisite balance. However, this stability began to alter when a mysterious cat named John Myan Jiro begins to interfere in these relationships. Win the "third great war of the world Parodius" for peace and honor of your country!

Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Action / Fantasy
Disgaea is a tactical role playing game. Battle gameplay takes place on a map divided into a square grid. The player controls a squad of humanoid units and monsters, which each occupy a single square of the grid and do combat with a group of enemies. Depending on the character and attack selected, the player will be able to deal damage to a specific enemy unit or a designated region of the map. Combat ends when all enemy units or all of the player's units are destroyed. Humanoid characters may lift and throw other units across the map in order to allow allies to move further or force enemies to keep their distance. This even allows the player to capture enemies by throwing them into the base panel; these enemies then become allies, and can be used on subsequent maps. The chance of capturing an enemy in this manner depends on several factors. Failure to capture the enemy will result in the death of all characters inside the base panel, and the enemy will survive.

Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Action / Fantasy
In the peaceful world of Veldime, humans rarely encountered monsters. That was until Overlord Zenon cursed the land and all who reside within. With the curse in place, the humans became monsters and ravaged the world. It is up to Adell, the last remaining human, to oppose Overlord Zenon's tyranny and restore peace and harmony to Veldime. In Disgaea 2, players will take on the role of a young fighter named Adell and travel the Netherworld to defeat the evil overlord Zenon. Battles will take place on a 3D grid-based field. During combat, players will take turns with the enemy to move and attack.

Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Fantasy / Romance
Released in 1996 for the Sega Saturn, Sakura Taisen is the first game in the iconic Japanese game franchise. It combines strategy RPG elements with dating sim-style character interactions to make "A Storm of Romance amid Taishou Cherry Blossoms!"

Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Action / Fantasy
Bahamut Lagoon combines RPG mechanics with squad-based combat. Characters have HP, MP (SP for fighter characters), EXP, equipment, stats and class-specific, SP-draining special elemental abilities very much like traditional console RPGs. The player can explore his surroundings, talk to people and visit shops when not in battle, though to a limited degree as there is no world map and no way to leave the current area. The game's core is its turn-based battles fought on a 2d grid. Characters are assembled into parties of four and the player allowed a maximum of six parties, which are usually well outnumbered. The two opposing sides act in alternating turns so that each party can move once and/or attack once a turn. Attacks are divided into distant and close-up combat. In the former, a party uses a special ability (e.g. casting fireballs, throwing lightning, healing allies) of one of its members at a distance. The range and possible area of effect damage vary per ability. If the attacking party has two or more characters with the same ability, they join in the action to multiply its effectiveness. Distant combat results in less money and generally less damage, but the target cannot retaliate. Distant attacks can also affect the field; fire and ice ignite or extinguish forests and melt or freeze ice, etc. Close-up, each unit in two adjacent opposing parties can act once. Very much like Final Fantasy SNES combat, they can attack an enemy, use an item or a special ability (though these can't be combined and most only affect one target instead of all) or defend. Dragons are the player's ace in the hole. They have their own stats and gain experience like normal characters do. In battle, each party has a dragon attached to it and draws a large portion of its strength from that of its dragon: if a party's dragon is slain, the party will lose the ability to use special attacks and class-specific abilities for the remainder of the map. The beast acts as a very powerful autonomous unit that moves after its party does and it cannot be controlled beyond very simple commands, e.g. "Come!" Out of battle, dragons will eat anything and raising them by feeding them items is an important part of the game. Feeding can improve their stats as well as affect their behavior on the field, and the dragons develop into new forms as they grow. The player can change the characters in each of the parties, their formation as well as what dragon represents them at will.

Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Fantasy / Comedy
Crawl through randomly-generated dungeons to power up the weakest superhero in the world's history (you) and defeat the final boss threatening the Earth: Darkdeath Evilman! Customize everything imaginable, from your stats to your appearance; from your secret base to your theme song! Z.H.P. will scratch all your RPG itches!

Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Fantasy / Warfare
Yggdra Union: We'll Never Fight Alone is a J-RPG and the second game in the Dept. Heaven series and follows the story of a girl named Yggdra whose family was killed and her kingdom conquered by an empire called Bronquia. Now she must recruit the best warriors from the land in order to regain her kingdom and confront the Emperor of Carnage, Gulcasa.

Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Fantasy / Comedy
Biraku Emblem poses the question: “What if Nina married Marth instead of Hardin?” With that premise, the story of Book 2 is told with Biraku as the main protagonist. Book 1 is the more advanced hack, with several fully custom maps included and those pre-existing maps largely rearranged in some way to provide a new experience while playing them.

Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Action / Comedy
The Tale of an Untamed Land Ellerie sets sail for the Cerulean Crescent, a new frontier yet to be conquered by any nation. While she dreams of amassing wealth and power, this untamed land won’t be so kind to a newcomer. The bitter feuds between the settler factions may prove deadlier than the malevolent coast itself. The young captain must navigate a treacherous balance of interests to come out of this mess on top.