

This is the sequel to Queen's Blade: Spiral Chaos. It features returning game exclusive characters Jean and Cute, and introduces a new heroine, Maron Makaron. It also features characters from other forms of media, such as the Soul Calibur, Tekken, Dead or Alive, Samurai Showdown, BlazBlue, Guilty Gear, and the King of Fighters fighting game series, as well as other anime and manga series.

Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Fantasy / Romance
Released in 1996 for the Sega Saturn, Sakura Taisen is the first game in the iconic Japanese game franchise. It combines strategy RPG elements with dating sim-style character interactions to make "A Storm of Romance amid Taishou Cherry Blossoms!"

Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Action / Fantasy
Bahamut Lagoon combines RPG mechanics with squad-based combat. Characters have HP, MP (SP for fighter characters), EXP, equipment, stats and class-specific, SP-draining special elemental abilities very much like traditional console RPGs. The player can explore his surroundings, talk to people and visit shops when not in battle, though to a limited degree as there is no world map and no way to leave the current area. The game's core is its turn-based battles fought on a 2d grid. Characters are assembled into parties of four and the player allowed a maximum of six parties, which are usually well outnumbered. The two opposing sides act in alternating turns so that each party can move once and/or attack once a turn. Attacks are divided into distant and close-up combat. In the former, a party uses a special ability (e.g. casting fireballs, throwing lightning, healing allies) of one of its members at a distance. The range and possible area of effect damage vary per ability. If the attacking party has two or more characters with the same ability, they join in the action to multiply its effectiveness. Distant combat results in less money and generally less damage, but the target cannot retaliate. Distant attacks can also affect the field; fire and ice ignite or extinguish forests and melt or freeze ice, etc. Close-up, each unit in two adjacent opposing parties can act once. Very much like Final Fantasy SNES combat, they can attack an enemy, use an item or a special ability (though these can't be combined and most only affect one target instead of all) or defend. Dragons are the player's ace in the hole. They have their own stats and gain experience like normal characters do. In battle, each party has a dragon attached to it and draws a large portion of its strength from that of its dragon: if a party's dragon is slain, the party will lose the ability to use special attacks and class-specific abilities for the remainder of the map. The beast acts as a very powerful autonomous unit that moves after its party does and it cannot be controlled beyond very simple commands, e.g. "Come!" Out of battle, dragons will eat anything and raising them by feeding them items is an important part of the game. Feeding can improve their stats as well as affect their behavior on the field, and the dragons develop into new forms as they grow. The player can change the characters in each of the parties, their formation as well as what dragon represents them at will.

Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Fantasy / Warfare
Yggdra Union: We'll Never Fight Alone is a J-RPG and the second game in the Dept. Heaven series and follows the story of a girl named Yggdra whose family was killed and her kingdom conquered by an empire called Bronquia. Now she must recruit the best warriors from the land in order to regain her kingdom and confront the Emperor of Carnage, Gulcasa.

Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Action / Fantasy
In the peaceful world of Veldime, humans rarely encountered monsters. That was until Overlord Zenon cursed the land and all who reside within. With the curse in place, the humans became monsters and ravaged the world. It is up to Adell, the last remaining human, to oppose Overlord Zenon's tyranny and restore peace and harmony to Veldime. In Disgaea 2, players will take on the role of a young fighter named Adell and travel the Netherworld to defeat the evil overlord Zenon. Battles will take place on a 3D grid-based field. During combat, players will take turns with the enemy to move and attack.

Role-playing (RPG) / Strategy / Tactical / Fantasy / Comedy
Rhapsody: A Musical Adventure, released in Japan as The Puppet Princess of Marl Kingdom is a tactical role-playing game for the PlayStation from Atlus USA and Nippon Ichi Software, the creators of Disgaea, and is part of the Marl Kingdom series. Rhapsody, along with its sequels, are considered musical RPGs, meaning in place of FMV cutscenes, there are musical numbers, complete with vocals. The game is also known for its "overwhelming cuteness" and low level of difficulty. Although this may make the game seem geared towards a younger audience, in Japan, the game and series in general has seen much success.

Role-playing (RPG) / Strategy / Tactical / Fantasy
Luke and his sister Elena are two orphans, living in a small house in the kingdom of Gross. They have two good friends - Mouse and Nicol. One day, while exploring a local cave, the four youths find a mysterious jewel. Later, they travel to the city of Goondocks, where they find a similar jewel - along with a note left to them by Luke's and Elena's parents. They learn that their parents belonged to an ancient race named "Eternal Eyes" - people who could control inanimate dolls called Mappets. Now the four heroes have to learn the power of controlling Mappets, and to stop a villain from resurrecting the Goddess of Destruction.

Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Fantasy
This direct sequel to "Arc the Lad" continues the unfinished story of the first game, but starts from a totally different perspective. You control a bounty-hunter named Elk, who suffers from amnesia. On his quest for his own true identity he discovers the powers hidden within him, and the destiny of his entire tribe. While pursuing his archenemy, Elk meets up with Arc, the hero of the first game, and then both realize they have been looking to destroy the very same evil. The battle system of "Arc the Lad II" is similar to the one used in its predecessor: in battles you can move your characters on the battle field, and your proximity to the enemies plays an important role. You cause and take different amounts of damage depending on your position on the battle field. Unlike the first game, this one is a full-fledged adventure/RPG, without the "strategy" feel of the predecessor. You move through the game world on your own, visiting towns and exploring dungeons.

Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Fantasy / Warfare
Fire Emblem: The Dark Dragon and Sword of Light is the first game in the Fire Emblem series, developed by Intelligent Systems and published by Nintendo. It was first released on the Famicom (known internationally as the Nintendo Entertainment System) on April 20, 1990. It takes place on the continent of Archanea. It stars Marth, a character who later appeared in Super Smash Bros. Melee. The first time the game was released outside of Japan was in the form of a limited edition port for Nintendo Switch, under the same name, that runs a localization script in the background, but the original version of the game was never released outside of Japan.