

SD Gundam G Next is a Strategy game, developed by Japan Art Media (JAM) and published by Bandai, which was released in Japan in 1995. It is a Satellaview-compatible Slotted Cartridge game. The game was playable on its own without any data packs, it was playable in conjunction with 8M Pack data downloaded via the BS-X cartridge, and it could also be used together with the separately released Write-protected memory pack, Unit & Map Collections (SHVC-039).

Strategy / Turn-based strategy (TBS) / Card & Board Game / Science fiction
Gundam 0079 Card Builder is an arcade strategy game in which real-life cards are used to build the player's force.

An isometric strategy game published by Bandai in 1995, it depicts events from the early Mobile Suit Gundam fiction from the perspective of Amuro Ray before switching to a secondary set of characters midway through.

A remake of Super Robot Taisen EX released first in Super Robot Wars Complete Box. It was later released as a standalone title.

Strategy / Science fiction / Warfare
Dai-2-ji Super Robot Taisen was the first Super Robot Wars on a console, and the first entry to contain the traditional SRW gameplay that exists to this day.

A remake of Dai-3-ji Super Robot Taisen for the PlayStation, first released first in Super Robot Taisen Complete Box, then separately as a standalone release.

Kidou Senshi Gundam: Gihren no Yabou - Tokubetsu-hen Aokisei no Hasha is a Strategy game, developed by Vanguard Works and published by Bandai, which was released in Japan in 2003.

A remake of 2nd Super Robots Wars released first in Super Robot Wars Complete Box, which was later released as a standalone title.

Super Robot Wars F Final (or "Super Robot Taisen F Kanketsuhen") picks up where Super Robot Wars F left, starting at stage 35. F and F Final were originally thought as an unique game, but production delays made the producers decide to split the game in two parts. This game features the first appearance of Mazinkaiser (created by contaminating the Mazinger Z with Getter rays). Gameplay mechanics are the same of Super Robot Wars 4 (and Super Robot Wars F, of course). It's a turn strategy game, when attacked the player can decide to counter, to dodge (halves the % of being hit) and to defend (it halves the damage eventually received).